GymGamEnt.

Game design for schools and training institutions

With Gymga-Studio, teachers and students can create movement-centric games in augmented virtuality without writing code. They can publish them on GymgaPlay and let others play in a browser.

Design around movement

Choose which movements drive the game. For example, a sidestep can dodge an obstacle and a hand gesture can activate an object.

Build and test the game

Use the free Gymga-Studio visual editor to build scenes and set rules. Test the prototype with a webcam so players can step into the scene and interact with their bodies.

Publish and share

Publish on GymgaPlay and share the game via a link or QR code, including on your institution’s website. Students can demo it during a presentation or add it to their portfolios.

Collaborations and experience

Davante | Corsicef lists GymGamEnt as a collaborator on its video game courses, with activities on emerging technologies. Riccardo Cangini has also contributed to games education with IUDAV.

GymGamEnt founder Riccardo Cangini helped develop I Play 3D Soccer, the first real-time 3D football video game. He went on to found Artematica, which produced games published internationally by companies such as Disney, Ubisoft and Warner Bros.

Plan a project for your institution

Get in touch about labs, workshops or projects you could bring into a course. Tell us who will take part and what you would like to build.

Contact us